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Bug
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Resolution: Fixed
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1.18.10.26 Beta, 1.18.10.21 Beta, 1.18.0.20 Beta, 1.17.40.20 Beta, 1.17.30.25 Beta, 1.17.30.24 Beta, 1.17.30.23 Beta, 1.17.30.22 Beta, 1.17.11 Hotfix, 1.16.200.55 Beta, 1.16.200.53 Beta, 1.16.100.60 Beta, 1.16.100.58 Beta, 1.16.100.57 Beta, 1.16.100.56 Beta, 1.16.100.55 Beta, 1.16.100.54 Beta, 1.16.100.53 Beta, 1.16.50 Hotfix (iOS), 1.16.40 Hotfix, 1.16.61 (PS4), 1.16.100.59 Beta, 1.16.100, 1.16.210, 1.17.2 Hotfix, 1.17.32, 1.17.34, 1.17.40, 1.18.0, 1.18.1 Hotfix, 1.18.2 Hotfix, 1.18.10, 1.18.12 Hotfix
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Confirmed
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Multiple
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363662
The Bug
If any mob is on a non full block, the speed of that entity will be limited compared to them walking on full blocks. This could've been implemented as a way to fix MCPE-47075.
How to reproduce
- Build a floor made out slabs (Easiest to test, but more blocks can be used.)
- Summon any mob
- Allow it to chase you
→ The mob is heavily limited in how fast it can run
- is duplicated by
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MCPE-105132 Endermen move around half blocks more slowly than on regular blocks
- Resolved
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MCPE-123697 baby zombie is slow in halfblock
- Resolved
- relates to
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MCPE-47075 Mobs Won't Pathfind Over Short Blocks (Slabs, Soul Sand, Enchanters)
- Resolved
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MCPE-100622 Mobs can't pathfind over most short blocks
- Resolved