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Bug
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Resolution: Duplicate
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None
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1.16.1
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None
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Unconfirmed
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Xbox
Build 4321559
Build Date 2020-06-26
Ever since the latest update 2020-06-26...maybe longer...but I created a new survival world when the update came out for the nether. The survival world shows coordinates and default permission is visitor.
My kids join in from their own xboxes (total 4 xboxes). Whenever we quit, I am very careful to have them quit first, and after they all exit, I quit. So, not a result of crashes.
When they rejoin, i'd say 50-75% of the time they start back at the spawn point, no inventory, level progression lost, and they have been bumped back to visitor...so I change them back to member, and they start all over again.
My kid was in tears because he lost his diamonds. So, now not only do I have to make them quit before I quit...they have to unload all their inventory into chests before they can quit...then when they rejoin later, they have to re-find their home. Very annoying.
Also, it can happen even if I don't quit. My son got disconnected...had to join back in...and all progress lost.
- duplicates
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MCPE-55815 Empty Inventory/Player level reset in multiplayer
- Open