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Bug
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Resolution: Unresolved
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None
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1.21.40.21 Preview, 1.21.0.20 Preview, 1.17.11 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.201 Hotfix, 1.20.51 Hotfix, 1.21.23 Hotfix, 1.21.30
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None
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Confirmed
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Multiple
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382657
Updated descripton by GoldenHelmet
Steps to reproduce
- Set a repeating command block with the command /setblock X Y Z <block> destroy
- Set up a sticky piston attached to a clock circuit so that it repeatedly pulls away then pushes back the the blocks that are set.
Expected results
Each time the block is destroyed by commands, it drops that block and you see particles for that block.
Actual results
Sometimes the block does not drop, and you see update block particles.
Demo using above steps
Original description
Moving blocks do not drop items when broken by withers or commands. The easiest way to reproduce this bug is to set a repeating command block with the command /fill (x y z)(x y z) air 0 destroy, and then you push blocks with pistons within the region of the fill command.
- is duplicated by
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MCPE-141188 Breaking a block of which being pushed by piston result in Update block texture
- Resolved
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MCPE-180325 Moving blocks destroyed by TNT don't drop items
- Resolved
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MCPE-180388 Block 36
- Resolved
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MCPE-186654 Blocks being pushed by pistons when destroyed by TNT explosion drop nothing
- Resolved
- relates to
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MCPE-62419 Moving blocks are treated as full blocks now
- Reopened
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MCPE-63428 Entities on top of moving blocks create particles with "update" dirt block texture instead of the blocks' texture
- Reopened