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  1. Minecraft (Bedrock codebase)
  2. MCPE-76949

Some waterlogged block's lighting are too high when under some blocks

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.19.40.20 Preview, 1.19.40
    • 1.18.0.22 Beta, 1.18.0.20 Beta, 1.17.11 Hotfix, 1.17.20.23 Beta, 1.17.10, 1.16.220.50 Beta, 1.16.210.58 Beta, 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.210.53 Beta, 1.16.210.50 Beta, 1.16.200.57 Beta, 1.16.30.56 RTX Beta, 1.14.60 Hotfix, 1.16.100, 1.16.200, 1.18.0.25 Beta, 1.18.0, 1.19.0
    • Confirmed
    • Multiple
    • 441888

      The water texture on waterlogged buttons, leaves, and slabs renders too bright when placed under buttons, leaves, slabs, or any full block.

      Steps to Reproduce

      1. Find a dark space
      2. Place a button, leaf, or slab
      3. Waterlog it
      4. Place a button, leaf, slab, or any full block directly above it within a 3x3 area

      Here, the water texture will render brightly, even if there are no light sources around.

      Original Description

      it would seem that any type of leaves when placed above a waterlogged block (I don't know if it is all blocks that can be waterlogged, I only tested a cut sandstone slab and chest with all types of leaves) will create a medium level light source lighting up the water for about a 2 block radius.

      I also attached a image of it

        1. Minecraft 5_9_2020 11_30_56 AM.png
          1.45 MB
          avery cheyne
        2. screenshot-1.png
          501 kB
          [Mod] EVGENSYPERPRO
        3. Screenshot 2020-11-25 145159.png
          382 kB
          Makzevu
        4. Screenshot 2020-11-25 145207.png
          436 kB
          Makzevu
        5. Screenshot 2020-11-25 145218.png
          466 kB
          Makzevu
        6. Screenshot 2020-11-25 145228.png
          339 kB
          Makzevu

            master_builder75 avery cheyne
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              Created:
              Updated:
              Resolved:
              CHK: