-
Bug
-
Resolution: Fixed
-
1.18.0.22 Beta, 1.18.0.20 Beta, 1.17.11 Hotfix, 1.17.20.23 Beta, 1.17.10, 1.16.220.50 Beta, 1.16.210.58 Beta, 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.210.53 Beta, 1.16.210.50 Beta, 1.16.200.57 Beta, 1.16.30.56 RTX Beta, 1.14.60 Hotfix, 1.16.100, 1.16.200, 1.18.0.25 Beta, 1.18.0, 1.19.0
-
Confirmed
-
Multiple
-
441888
The water texture on waterlogged buttons, leaves, and slabs renders too bright when placed under buttons, leaves, slabs, or any full block.
Steps to Reproduce
- Find a dark space
- Place a button, leaf, or slab
- Waterlog it
- Place a button, leaf, slab, or any full block directly above it within a 3x3 area
Here, the water texture will render brightly, even if there are no light sources around.
Original Description
it would seem that any type of leaves when placed above a waterlogged block (I don't know if it is all blocks that can be waterlogged, I only tested a cut sandstone slab and chest with all types of leaves) will create a medium level light source lighting up the water for about a 2 block radius.
- is duplicated by
-
MCPE-138365 Waterlogged slab creates glowing water
- Resolved
-
MCPE-147621 Some water loggable blocks cause water to glow when other blocks are around
- Resolved
-
MCPE-150062 Slabs emit light underwater
- Resolved
-
MCPE-157247 All leaves and Mangrove roots blocks can make glowing water
- Resolved