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  1. Minecraft (Bedrock codebase)
  2. MCPE-76949

Some waterlogged block's lighting are too high when under some blocks

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    Details

    • Type: Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Affects Version/s: 1.17.20.23 Beta, 1.16.220.50 Beta, 1.16.210.58 Beta, 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.210.53 Beta, 1.16.210.50 Beta, 1.16.200.57 Beta, 1.16.30.56 RTX Beta, 1.14.60 Hotfix, 1.16.100, 1.16.200
    • Fix Version/s: None
    • Confirmation Status:
      Confirmed
    • Platform:
      Windows 10 - PC
    • ADO:
      441888

      Description

      The water texture on waterlogged buttons, leaves, and slabs renders too bright when placed under buttons, leaves, slabs, or any full block.

      Steps to Reproduce

      1. Find a dark space
      2. Place a button, leaf, or slab
      3. Waterlog it
      4. Place a button, leaf, slab, or any full block directly above it within a 3x3 area

      Here, the water texture will render brightly, even if there are no light sources around.

      Original Description

      it would seem that any type of leaves when placed above a waterlogged block (I don't know if it is all blocks that can be waterlogged, I only tested a cut sandstone slab and chest with all types of leaves) will create a medium level light source lighting up the water for about a 2 block radius.

      I also attached a image of it

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            Reporter:
            master_builder75 avery cheyne
            Votes:
            3 Vote for this issue
            Watchers:
            3 Start watching this issue

              Dates

              Created:
              Updated:
              CHK: