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Bug
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Resolution: Fixed
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1.18.10.26 Beta, 1.18.0.21 Beta, 1.17.11 Hotfix, 1.17.10, 1.16.230.54 Beta, 1.16.230.52 Beta, 1.16.220, 1.16.220.50 Beta, 1.16.210.58 Beta, 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.210.53 Beta, 1.16.210.50 Beta, 1.16.200.57 Beta, 1.16.200.53 Beta, 1.16.200.51 Beta, 1.16.100.56 Beta, 1.16.100.54 Beta, 1.16.100.52 Beta, 1.16.100.51 Beta, 1.16.100.50 Beta, 1.16.20.53 Beta, 1.16.20.52 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0.63 Beta, 1.16.0.61 Beta, 1.16.0.60 Beta, 1.16.0.59 Beta, 1.16.0.57 Beta, 1.16.0.58 Beta, 1.16.0.55 Beta, 1.16.0.53 Beta, 1.16.0.51 Beta, 1.15.0.56 Beta, 1.13.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.1, 1.16.10, 1.16.21, 1.16.20, 1.16.40 Hotfix, 1.16.100.59 Beta, 1.16.100, 1.16.200, 1.16.201 Hotfix, 1.17.2 Hotfix, 1.17.30, 1.17.34, 1.17.40, 1.18.0, 1.18.2 Hotfix, 1.18.10
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Survival
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Confirmed
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Multiple
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369851
The hunger bar drains way too quickly.
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Updated description by Doubletoad74:
The following is a list of the current exhaustion points given when performing an activity. Every time an action is performed, it's added to a counter for the player performing it. Once this counter is greater than or equal to 4, the number is completely reset to zero, and one saturation point is taken from the player. However, if the player has no saturation, one hunger point is taken instead.
Jumping: 0.4 Breaking Blocks: 0.025 Sneaking: none Walking: none Sprinting: none Swimming: none Sprint Jumping: 1.6 Attacking: 0.3
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As shown above, Bedrock's exhaustion system is very similar to Java's system before 1.11 (Java's Exploration Update released in November 2016;Â not Village and Pillage), however there are a few differences.
First of all, it is completely impossible to gain exhaustion by sprinting or swimming at all, thereby making it impossible to lose both saturation and hunger when performing only those actions.
Steps to Reproduce
- Create a flatland world with doDaylightCycle disabled and doWeatherCycle disabled in Survival Mode (cheats are required here)
- Sprint forward for any amount or time
Here, the player does not lose any hunger whatsoever. The same can be said for swimming in the proper circumstances (pretty much swimming in an ocean for any amount of time).
Second of all, jumping while sprinting is twice as painful as Java's pre-1.11 values, prompting 3 sprint-jumps per half of a hunger bar (I'd assume this is the focus of this ticket, given the name "Hunger bar depletes too fast", but I'll leave the previous information in for vanilla-parity).
Steps to Reproduce
- Recreate a world with the same attributes as the flatland from the earlier list
- Sprint and jump at the same time until 3 hunger bars remain
Here, when assuming the player starts with both 20 (max) hunger and 20 (max) saturation, the player is only allowed to sprint-jump 102 times from worldspawn. In Java's pre-1.11 on the other hand (taking into account that the player starts with 20 hunger and 5 saturation), it was 95 times. Today in Java's 1.15 (with the same hunger and saturation levels), it's 380 times.
- is duplicated by
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BDS-10386 Bedrock food eating system is broken, I get hungry every 30 seconds. Please make mcpe eating and saturation more like java, maybe in the upcoming pvp update
- Resolved
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MCPE-14404 Hunger Bar depletes too fast
- Resolved
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MCPE-14562 Hunger goes down too quick
- Resolved
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MCPE-32814 Hunger Bar Depleting Too Fast
- Resolved
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MCPE-65147 Hunger bar depletes way too fast
- Resolved
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MCPE-70087 Hunger is still like java edition 1.10
- Resolved
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MCPE-70360 Hunger Bars deplete really quickly when sprint jumping
- Resolved
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MCPE-75861 Spring jumping
- Resolved
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MCPE-84472 Food bar goes down fast
- Resolved
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MCPE-85153 Losing hunger way too fast
- Resolved
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MCPE-88994 Ps4 Hunger loss
- Resolved
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MCPE-93136 Food bar goes down fast
- Resolved
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MCPE-96771 Swimming does not drain hunger bar
- Resolved
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MCPE-97914 Hunger depletes significantly faster than in the Java Edition
- Resolved
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MCPE-100084 hunger problem
- Resolved
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MCPE-101199 Hunger drains ridiculously fast, even on Easy
- Resolved
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MCPE-103909 hunger bar
- Resolved
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MCPE-104395 The hunger bar depletes significantly faster in bedrock compared to Java
- Resolved
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MCPE-106430 Hunger depletes way to fast
- Resolved
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MCPE-108068 Hunger bar goes down so fast
- Resolved
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MCPE-117562 I eat a cooked pork and sprint for 30 seconds and then my hunger bar just goes down in a matter of seconds
- Resolved
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MCPE-117883 Minecraft Bedrocks Hunger depletes much quicker than Java edition
- Resolved
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MCPE-123892 Hunger bar is draining too fast
- Resolved
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MCPE-124800 Hunger Depletes WAYY to quickly
- Resolved
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MCPE-138003 we get hungry too fastly on bedrock
- Resolved
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MCPE-138550 Running Doesn't Consume Hunger (Not Peaceful Mode)
- Resolved
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MCPE-141841 Hunger bar going down rapidly fast
- Resolved
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MCPE-145792 Hunger bar goes down too quick when sprinting and jumping
- Resolved
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MCPE-149772 Hunger/Saturation running out way too fast
- Resolved
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MCPE-150182 hunger bar quickly falls
- Resolved
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MCPE-151004 The hunger bar runs out very quickly without much effort
- Resolved
- relates to
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MCPE-64793 Sprinting up stairs activates auto-jump
- Reopened