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  1. Minecraft (Bedrock codebase)
  2. MCPE-55865

Hitbox of walls is incorrect

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.16.220, 1.16.0.61 Beta, 1.15.0.53 Beta, 1.14.20 Hotfix, 1.14.1 Hotfix, 1.13.0, 1.14.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.1, 1.16.20, 1.16.40 Hotfix, 1.16.100, 1.16.200, 1.16.201 Hotfix, 1.16.210, 1.16.221 Hotfix
    • Fix Version/s: None
    • Labels:
    • Confirmation Status:
      Confirmed
    • Platform:
      Xbox
    • ADO:
      292704

      Description

      The hitbox of walls that made a pillar is too large, when it is connected to the side.

      How to reproduce:

      1. Place 2 walls next to each other.
      2. Look at one of the walls.
        You can interact with the wall when aiming next to the pillar.

      Before 1.16 it also used to be too high when it doesn’t have a pillager, which is now fixed, but, when it has a pillager, it is still incorrect.

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              Reporter:
              bugsbugsbugs bugsbugsbugs
              Votes:
              7 Vote for this issue
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                Dates

                Created:
                Updated:
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