When TNT exploded, it just stay on the same position it won't go away.
Steps to reproduce:
- Place a TNT on the ground.
- Place a second TNT on top of it or beside it.
- Using flint and steel, ignite the first TNT.
Observed results:
The second TNT ignited but is not launched away by the explosion. However, if the block supporting it is destroyed, it will fall as usual.
Expected results:
The second TNT is ignited and launched away from the explosion. It explodes after flying some distance away.
- is duplicated by
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MCPE-43431 Tnt physics aren't working properly
- Resolved
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MCPE-43563 Fired TNT does not fly by blast
- Resolved
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MCPE-43698 Tnt doesn't work like it used to, falls straight down
- Resolved
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MCPE-43782 TNT physics bug
- Resolved
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MCPE-43887 Tnt doesn't move outher tnt
- Resolved
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MCPE-44185 Primed TNT isn't treated as an entity.
- Resolved
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MCPE-44211 TNT recoil
- Resolved
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MCPE-44367 TNT won't move whenever a TNT Explodes
- Resolved
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MCPE-44485 TNT Cannons Not Working
- Resolved
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MCPE-44689 Tnt reject blast knock back
- Resolved
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MCPE-44693 Explosions do not push mobs or players
- Resolved
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MCPE-44789 BUGS OF TNT
- Resolved
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MCPE-44816 Tnt cannons are not working
- Resolved
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MCPE-44895 TNT Physics
- Resolved
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MCPE-45013 TNT is broken
- Resolved
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MCPE-46685 TNT not doing knockback
- Resolved
- relates to
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MCPE-41313 TNT falls through blocks
- Resolved