Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.10.0.3 Beta, 1.11.0.7 Beta, 1.11.0.8 Beta, 1.10.0
    • Fix Version/s: None
    • Confirmation Status:
      Confirmed
    • Platform:
      Windows 10 - PC
    • VSO:
      189148

      Description

      I made a TNT cannon and when the primed tnt gets to the end of the water it falls through the ground.

      Additional information by [MCPE Mod] Auldrick:

      Primed TNT at Y=64 will fall to Y=63, even if there is a solid block below it. It will then continue to fall until it encounters a solid surface below Y=63.

      Steps to reproduce:

      1. Place a TNT block on or above a surface at Y=64.
      2. Prime the TNT.

      Expected results:
      The TNT falls to the surface, stops, and explodes there.

      Actual results:
      The TNT falls through the Y=64 level to Y=63. It then continues falling until stopped by a solid surface below it.

      Additional information
      MCPE-43744 describes a similar issue that a player who stands on a chest at Y=63 will fall through it. This suggests that there is an issue with entity hit box detections at Y=64.

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              • Reporter:
                IMDA0N3 JD
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                Dates

                • Created:
                  Updated:
                  CHK: