When attempting to create a pulse circuit I noticed that when powering a Sticky Piston with redstone dust, redstone torch, and a lever the piston wouldn't pass a redstone tick to the repeater on the other side. But when powering the piston with only a lever and redstone dust the redstone tick would pass to the repeater. This bug/issue has been arround since 1.2.11 Please Resolve. Pocket edition on the Google Pixel 2 Xl is also experiencing the same problem.
- duplicates
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MCPE-15793 Redstone components don't apply the correct amount of delay when activated by world changes
- Reopened