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  1. Minecraft (Bedrock codebase)
  2. MCPE-19849

Height view distance is too short even on highest setting (cloud related)

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    • Unconfirmed
    • Windows
    • 55848

      Rendering of high blocks trough clouds is nearly transparent (pretty much invisible) at what seems a fixed distance.

      This doesn't happen if you disable "beautiful skies"

      It seems to be a cloud-layer related bug

      I am working on a 188m high building and at floor level, a big chunk of it (over 40 blocks) doesn't render. Even when I am sitting under it.

      Which basically means that vertical render distance is SHORTER than horizontal render distance, which doesn't make any sense. Please render the whole z-length of loaded chunks even above clouds.

      Note: It only happens when rendering UP. If I stay at the top of the tower, I can see all the ground as far as the normal rendering distance allows

      P.s.: It seems to be related to the cloud layer. Even without clouds the blocks above it are pretty much transparent or close to it, if I move around the building in CERTAIN angles I can see a hint of the chunks

      Further confirmation: disabling "Beautiful Skies" fixes the problem - confirmed then, the cloud layer makes everything opaque even when there are no clouds.

        1. beautiful skies off.png
          792 kB
          Caio Netto
        2. beautiful skies on.png
          839 kB
          Caio Netto
        3. Increased render distance to 24 - weird effect.png
          553 kB
          Caio Netto
        4. Night view - beautiful skies off.png
          525 kB
          Caio Netto
        5. Night view - beautiful skies on.png
          571 kB
          Caio Netto

            caiobrz Caio Netto
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              Created:
              Updated:
              Resolved: