-
Bug
-
Resolution: Unresolved
-
None
-
1.21.50.25 Preview, 1.21.41 Hotfix
-
Community Consensus
-
Multiple
Deepslate Brick sounds sometimes fail to play fall or use sounds because these sound events reference a sound named step6 which does not actually exist in the files. This is the partial cause of MCPE-155381.
Here are all the files in the deepslate_bricks folder. Note the lack of a step6 file:
Affected Sound Events:
- fall.deepslate_bricks
- use.deepslate_bricks
Hit, step, land, and jump sounds are not affected, as they correctly include only step1-5:
Expected Result
Deepslate Brick sound events only reference step1-5, to match the sound files.
Observed Result
Some Deepslate Brick sound events reference step6, which does not exist in the sound files.