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  1. Minecraft (Bedrock codebase)
  2. MCPE-187971

Deepslate brick sound events reference a nonexistent step6 file, causing the sounds to sometimes not play

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.60.21 Preview, 1.21.50.25 Preview, 1.21.41 Hotfix
    • Community Consensus
    • Multiple

      Deepslate Brick sounds sometimes fail to play fall or use sounds because these sound events reference a sound named step6 which does not actually exist in the files. This is the partial cause of MCPE-155381.

      Here are all the files in the deepslate_bricks folder. Note the lack of a step6 file:

      Affected Sound Events:

      • fall.deepslate_bricks
      • use.deepslate_bricks


      Hit, step, land, and jump sounds are not affected, as they correctly include only step1-5:

      Expected Result

      Deepslate Brick sound events only reference step1-5, to match the sound files.

      Observed Result

      Some Deepslate Brick sound events reference step6, which does not exist in the sound files.

        1. all_deepslate_brick_sounds.png
          41 kB
          AgentMindStorm2
        2. deepslate_brick_fall.png
          9 kB
          AgentMindStorm2
        3. deepslate_brick_step.png
          6 kB
          AgentMindStorm2
        4. deepslate_brick_use.png
          7 kB
          AgentMindStorm2

            AgentMindStorm2 AgentMindStorm2
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              Created:
              Updated:
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