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Bug
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Resolution: Unresolved
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None
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1.21.60.23 Preview, 1.21.60.21 Preview, 1.21.50.26 Preview, 1.21.50.25 Preview, 1.21.50.24 Preview, 1.21.50.20 Preview, 1.21.40.25 Preview, 1.21.40.22 Preview, 1.21.40.21 Preview, 1.21.40.20 Preview, 1.21.20.24 Preview, 1.21.20.23 Preview, 1.21.20.22 Preview, 1.21.20.21 Preview, 1.21.10.21 Preview, 1.21.0.23 Preview, 1.20.80, 1.21.0.25 Preview, 1.21.0.24 Preview, 1.21.10.20 Preview, 1.21.0.26 Preview, 1.21.10.22 Preview, 1.20.81 Hotfix, 1.21.10.24 Preview, 1.21.10.23 Preview, 1.21.0, 1.21.1 Hotfix, 1.21.30.22 Preview, 1.21.30.21 Preview, 1.21.2 Hotfix, 1.21.20, 1.21.30.24 Preview, 1.21.30.23 Preview, 1.21.21 Hotfix, 1.21.30.25 Preview, 1.21.22 Hotfix, 1.21.23 Hotfix, 1.21.30, 1.21.40.23 Preview, 1.21.31 Hotfix, 1.21.40, 1.21.41 Hotfix, 1.21.43 Hotfix, 1.21.50.28 Preview, 1.21.50.29 Preview, 1.21.44 Hotfix, 1.21.50, 1.21.51 Hotfix, 1.21.60.24 Preview
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Confirmed
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Multiple
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1232045
Basically the same issue as MC-233983.
When looking from a far distance, z-fighting will occur between the outer frame of item frame (including glow item frame) and the map placed inside it.
Steps to Reproduce:
- Place a map inside an item frame.
- While at a far distance, use a spyglass to zoom in on the item frame.
Observed Results:
Z-fighting occurs.
Expected Results:
Z-fighting would not occur.
- relates to
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MC-233983 Maps in item frames and glow item frames display Z-fighting when viewed from a distance
- Open