-
Bug
-
Resolution: Unresolved
-
None
-
1.17.1, 21w37a, 21w38a, 21w39a, 21w40a, 21w41a, 21w42a, 21w43a, 21w44a, 1.18 Pre-release 1, 1.18 Pre-release 2, 1.18 Pre-release 5, 1.18 Pre-release 6, 1.18 Release Candidate 1, 1.18, 1.18.1 Pre-release 1, 1.18.1 Release Candidate 1, 1.18.1, 22w03a, 22w05a, 1.18.2, 22w11a, 22w15a, 22w18a, 1.19 Pre-release 1, 1.19 Pre-release 3, 1.19.1 Pre-release 5, 1.19.1 Release Candidate 2, 1.19.2, 22w44a, 1.19.4 Pre-release 1, 1.19.4, 1.20 Release Candidate 1, 1.20, 1.20.1, 23w33a, 1.20.4, 1.21.1, 24w34a
-
Confirmed
-
Rendering
-
Normal
-
Platform
- is duplicated by
-
MC-261005 Maps in Item Frames cause z-fighting
- Resolved
- relates to
-
MC-190728 Under certain conditions, waterlogged blocks cause z-fighting when looking at them from a distance
- Open
-
MC-255265 Warden's chest z-fights when looked at from far away
- Open
-
MC-275987 Z-fighting can be seen on the camel's tail
- Open
-
MCPE-180973 Z-fighting between item frame and the map inside it when at a far distance
- Open
-
MC-229277 Axolotl legs can z-fight when looked at from high up
- Resolved
-
MC-260321 Sniffers in the distance have lots of Z-fighting on their body
- Resolved