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  1. Minecraft (Bedrock codebase)
  2. MCPE-17967

Skeletons/strays are not afraid of wolves

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: 0.16.0, 0.16.1, 0.17.0.1, 0.17.0.2, 1.0.0.2, 1.0.0
    • Fix Version/s: 1.0.2
    • Confirmation Status:
      Confirmed
    • Platform:
      Phone - Android - Samsung Other (Specify in description)
    • ADO:
      53153

      Description

      I tried to put a wolf to let the skeletons run away, so that I can separate them from other monsters.

      However, when I surround a wolf with glasses, the skeletons pay no attention to the wolf as they are on PCs. Could you please check it out?

      BTW it takes a loooooooong time to let the wolves attack the skeletons.

      Device:Samsung SM-A7009

      The skeleton/stray behavior JSON files should contain a component similar to this:

      "minecraft:behavior.avoid_mob_type": {
        "priority": 3,
        "entity_types": [
          {
            "filters": { "other_with_families": "wolf" },
            "max_dist": 6,
            "walk_speed_multiplier": 1,
            "sprint_speed_multiplier": 1.2
          }
        ]
      }
      

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              • Reporter:
                kv0525 Kevin Mei
              • Votes:
                3 Vote for this issue
                Watchers:
                3 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
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