Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-17967

Skeletons/strays are not afraid of wolves

    XMLWordPrintable

Details

    • Bug
    • Status: Resolved
    • Resolution: Fixed
    • 0.16.0, 0.16.1, 0.17.0.1, 0.17.0.2, 1.0.0.2, 1.0.0
    • 1.0.2
    • Confirmed
    • Phone - Android - Samsung Other (Specify in description)
    • 53153

    Description

      I tried to put a wolf to let the skeletons run away, so that I can separate them from other monsters.

      However, when I surround a wolf with glasses, the skeletons pay no attention to the wolf as they are on PCs. Could you please check it out?

      BTW it takes a loooooooong time to let the wolves attack the skeletons.

      Device:Samsung SM-A7009

      The skeleton/stray behavior JSON files should contain a component similar to this:

      "minecraft:behavior.avoid_mob_type": {
        "priority": 3,
        "entity_types": [
          {
            "filters": { "other_with_families": "wolf" },
            "max_dist": 6,
            "walk_speed_multiplier": 1,
            "sprint_speed_multiplier": 1.2
          }
        ]
      }
      

      Attachments

        Issue Links

          Activity

            People

              kv0525 Kevin Mei
              Votes:
              3 Vote for this issue
              Watchers:
              3 Start watching this issue

              Dates

                Created:
                Updated:
                Resolved:
                CHK: