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Bug
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Resolution: Works As Intended
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None
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1.19.41
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None
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Confirmed
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Android
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932265
The feature that allows a mobile player to quick craft by touching and holding lags horribly, and it does not stop after completing a stack anymore so too many materials end up getting used due to the lag.
I dont know if it was intentional, but the new double tap feature to quickly move items to/from inventory is also affecting ability to craft, which ends up wasting all of the material the player is holding. If it was intentional then it's just inconvenient because if I tap to craft twice, it's because I only needed that much, not more; if needed a large quantity I'd tap and hold - which is also not working properly right now anyway.
- relates to
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MCPE-163736 Crafting/Smelting Multiple Items incorrectly gives entire stack in Touch UI with multiple taps.
- Open