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Bug
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Resolution: Duplicate
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None
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1.19.2 Hotfix
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None
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Unconfirmed
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Multiple
The new background music tracks added in 1.19 are mixed to be much louder than other, older songs in the game. The volume discrepancy is so vast that other sound effects can barely be heard over the new tracks (such as mobs or blocks breaking). If the player manually adjusts the music slider via sound settings, legacy/older somgs become comparatively too quiet to hear.
To Replicate:
- Locate a biome that contains both new and old tracks (a swamp biome is where the issue occurs most frequently during my gameplay).
- Let music cycle between Wild Update tracks and older songs without adjusting volume.
Expected behavior should be that all songs are similarly mixed for volume, barring the normal dynamic range of the track.
- duplicates
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MCPE-155444 Music volume is inconsistent (music play at different volumes on different biomes and dimensions)
- Reopened