Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-153474

Entities more than 70 blocks away are not visible in spyglass

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Works As Intended
    • None
    • 1.17.11 Hotfix, 1.18.12 Hotfix, 1.18.31, 1.19.63, 1.20.0, 1.20.1 Hotfix, 1.20.30.24 Preview, 1.20.15 Hotfix
    • None
    • Confirmed
    • Multiple
    • 787437

      Note: the LOD for distant blocks being unaffected by the spyglass is tracked at MCPE-126338. This report raises the same issue for entities. The only difference is that entities have a fixed render distance of the lesser of 70 blocks or simulated chunk range, which is not affected by the render distance video setting.

      Steps to reproduce

      1. Spawn a villager inside a glass box.
      2. Move 75 blocks away straight along any axis (X, Y, or Z).
      3. Use a spyglass to look at the glass box.

      Expected result

      You see the villager. 75 blocks is within the shortest available render distance in the game of 5 chunks, so you can still see the glass.

      Observed result

      You cannot see the villager, only the glass box.


      When using a spy glass blocks/mobs become invisible or are not fully rendered if the player is 70 blocks away.

            NoxMiles Nox Miles
            Votes:
            10 Vote for this issue
            Watchers:
            5 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: