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Bug
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Resolution: Duplicate
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None
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1.17.11 Hotfix
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None
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Unconfirmed
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Windows
When looking down the Spyglass it seems that you cannot see entities that are outside of the render distance which I believe defeats the purpose of using the Spyglass as it could be crucial to see entities (players especially) from a large distance in order to figure out a way to approach. Creating a ticking area in also does not solve issue so I'm figuring it's a limitation of the render distance. Is there any way for this to possibly be changed?
- duplicates
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MCPE-153474 Entities more than 70 blocks away are not visible in spyglass
- Resolved