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Bug
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Resolution: Fixed
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1.17.30, 1.17.32, 1.17.40, 1.18.0, 1.18.12 Hotfix
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None
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Confirmed
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Multiple
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675617
Steps to reproduce
- Set up a line of activated powered rails 20+ blocks long.
- Send minecarts down the line.
Expected result
Minecarts move smoothly.
Observed result
Minecarts stutter and rubberband horrendously.
When a minecart is launched, the minecart appears to move back and forth along the track in a weird "laggy" way that reminds me of server lag, even though I am playing on a singleplayer world. This appears to be a visual bug since minecarts still interact with other objects (detector rails, hoppers, player collision) normally. This effect only happened when I updated to 1.17.30 and never before. I have tested it in other worlds, and created new worlds, and found that minecarts behave the same way, so it's not just isolated to one world. The laggy effect happens to all types of minecart. The Minecart appears to behave normally when you, the player, are in it.
Edit: quitting and going back into the world resets the visual position of the minecart to its actual position.
- is duplicated by
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MCPE-142705 Minecarts are very slow and jerky, and stop and go repeatedly
- Resolved
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MCPE-146240 Minecarts are despawning and not running on tracks properly
- Resolved
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MCPE-154013 Entity behavior is more unstable than before.
- Resolved
- relates to
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MCPE-166739 Falling items further away have desync
- Open
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MCPE-136902 When I ride minecart on a specific map, it keeps disconnecting
- Resolved
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MCPE-142010 Falling gravity blocks have a choppy animation when about to land
- Resolved
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MCPE-152315 The minecart doesn't run at a constant speed.
- Resolved