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Bug
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Resolution: Duplicate
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None
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1.17.40.20 Beta
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None
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Unconfirmed
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Android
I play Minecraft on a Samsung J701F/DS. In all previous versions, whether beta or final, I got approximately 60 frames per second.
Now, 1.17.40.20 beta is running RenderDragon on this phone. The result is a drastic drop in performance, with FPS reduced to 3 -10 (with the lowest possible render and simulation distance set). A screenshot showing this is attached.
Although there are other problems(lag and visual glitches), this is by far the most game-breaking.
I do not see the benefits of running RenderDragon on mid- to lower-tier phones.
May I suggest that an opt-out for RenderDragon be introduced for mobile users, so that those with high-level phones can enjoy the benefits thereof and the rest still be able to play the game?
Until some solution is found, I will have to leave the beta program.
Screenshot with technical data below:
- duplicates
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MCPE-141319 Massive performance issue in the new beta
- Resolved