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Bug
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Resolution: Duplicate
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None
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1.17.10
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None
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Unconfirmed
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Windows
Hello, I'm a community developer, and I recently did some tests when I was studying the problem of too high MSPT occupancy of the hopper. I used the hook function method to test the execution time of some hopper-related functions.
After observing the test results, I annotated a function called Hopper::_isFullContainer,In most static case(non item pull in or out), the main run time of hopper tick is on this function.
I know that your intention is to determine the hopper situation in advance, so as to reduce the execution of some codes. But unfortunately, your optimization did not have a very good effect due to the low execution efficiency of this function. When dealing with items with nbt, this mspt occupancy is more obvious.
So I hope you can try to optimize the code of this function to improve its execution efficiency.
Here are some of my test results:
conditions | hopper tick time(ms) | full check time(ms) |
---|---|---|
empy hopper | 0.013 | 0.0 |
full hopper (5 full shulker box,same below) | 0.884 | 0.872 |
full hopper points to full chest | 5.289 | 5.287 |
()
- duplicates
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MCPE-68796 Hoppers pushing full shulker boxes into a shulker box or items into full chests causes server lag
- Resolved