Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-68796

Full Shulker Boxes in a hopper pushing into a Shulker box causes server lag

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.14.30 Hotfix, 1.14.60 Hotfix
    • Fix Version/s: None
    • Confirmation Status:
      Confirmed
    • Platform:
      Windows 10 - PC
    • ADO:
      349991

      Description

      To repro, Fill 5 shulkers full of items, place those five shulkers into a hopper. Face that hopper into an empty shulker.  Next steps prove that it isn't client side 

       

      Large amounts of lag will occur. The easiest way is to go to another dimension or an area a long way away (as a way to show it is server/host side not client side), and place gravity blocks while the hopper with 5 full shulkers are loaded on a second players device. This will cause entity rubber banding and block placement lag server wide.

       

      Empty or partially full shulkers seem to cause less lag, this leads to the assumption that the data in the shulker is a contributing factor to the lag. Based upon this, the assumption is that the data in the shulker is put a transfer request then canceled ever tick,

       

      https://youtu.be/eTPg_hXs8hM world file is attached.

        Attachments

          Issue Links

            Activity

              People

              Reporter:
              ravinmaddhatter MadHatter
              Votes:
              15 Vote for this issue
              Watchers:
              4 Start watching this issue

                Dates

                Created:
                Updated:
                CHK: