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Bug
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Resolution: Fixed
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1.17.0
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None
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Unconfirmed
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Windows
It is possible to make signs dyed with any color dye glow, but if a sign is only colored using the § symbol and corresponding codes, neither ink sac does anything. If a sign is bolded/italicized using § codes, dye can be used to color it, then it can be glow-ified.
It should also be noted that a normal ink sac will not darken an already glowing sign made pre-1.16.220.
This is an issue for mapmakers & builders using multicolored signs as they are still illegible.
After some further testing:
- if dye is used on a sign w/ formatting codes, any black text not explicitly coded will change color and it will be possible to glow-ify the sign
- this seems to be because ink sacs will not do anything to signs that the game thinks are black
What should happen:
- It should be possible to glow-ify colored signs regardless of the method used to color them
- The colored sections of signs should glow even if there is uncolored text on the sign
What actually happens:
- Only signs colored with any dye can have a glow ink sac used on them, making multi-color signs difficult/usually illegible.