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Bug
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Resolution: Unresolved
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None
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1.18.0.24 Beta, 1.17.10.20 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.16.221 Hotfix, 1.17.41 Hotfix, 1.20.81 Hotfix
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None
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Community Consensus
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Android
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825471
This has so far affected every version since you moved to the renderdragon engine. Up until then it was buttery smooth even on my Samsung Galaxy Tab S4. I have just purchased a brand new Samsung Galaxy Tab S7+ and it starts in a new or established world (doesn't matter) at 80-100fps and within 5-10 minutes it is struggling to maintain 50fps which is unacceptable for a high end device. It has a Snapdragon 865 5G+. It should be like silk but it absolutely is not. The device I might add is running at default settings, optimised for FPS at 75% resolution in the Samsung game tuner. Screenshots are in the order of 'just started' to 'played for 5 minutes'. I moved about 500 blocks to load more chunks. Render distance is 16 and is default. I have tried 12 and it makes little if no difference. Performance is severely affected around villages as well for some reason.
- is duplicated by
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MCPE-182515 Abnormal fever and stalling in higher versions of the game
- Resolved
- relates to
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MCPE-142934 Render Dragon decreases performance by a lot
- Reopened