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Bug
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Resolution: Incomplete
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None
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1.16.220, 1.16.210, 1.16.221 Hotfix, 1.17.32
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Confirmed
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Windows
Steps to reproduce:
- Make a behavior pack
- Make a custom item
- That is "throwable"
- That has "projectile_entity" of Minecraft:fireball
- Load minecraft
- Make a world with Experimental Gameplay on
- Use the item
Expected Results: Projectile will fly until it hits a block or entity.
What Actually Happened: Projectile explodes/hits something about 3-4 blocks away from the player.
In my testing, this happens to fireball, small_fireball, and dragon_fireball. It may happen to others.
In my testing, this does not happen to arrow, egg, snowball, enderpearl, trident. It may not happen to others.
I only edited the item in the behavior pack, I did not edit the entity files.