Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-123407

When throwing a custom item, some projectiles hit an "invisible wall"

XMLWordPrintable

    • Confirmed
    • Windows

      Steps to reproduce:

      1. Make a behavior pack
      2. Make a custom item
        1. That is "throwable"
        2. That has "projectile_entity" of Minecraft:fireball
      3. Load minecraft
      4. Make a world with Experimental Gameplay on
      5. Use the item

      Expected Results: Projectile will fly until it hits a block or entity.

      What Actually Happened: Projectile explodes/hits something about 3-4 blocks away from the player.

      In my testing, this happens to fireball, small_fireball, and dragon_fireball. It may happen to others.

      In my testing, this does not happen to arrow, egg, snowball, enderpearl, trident. It may not happen to others.

      I only edited the item in the behavior pack, I did not edit the entity files. 

            FlakyGuide7235 Flakey
            Votes:
            5 Vote for this issue
            Watchers:
            5 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: