Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-117448

Zombies don't have proper offhand animations

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.16.201 Hotfix
    • None
    • Unconfirmed
    • iOS

      Zombies just reuse the humanoid arms animation for holding something in the offhand, as they don't seem to have an animation. But when you give them a shield in the offhand it goes entirely off of the normal arm position and through the head.

       

      How to reproduce:

      1. Spawn a zombie and name it h
      2. Do /replaceitem entity @e[name=h] slot.weapon.offhand 0 shield

      Result:

      The shield will be sideways inside the head.

      Expected result:

      The shield should be fixed around the arm like the totem.

        1. IMG_6317.PNG
          1.23 MB
          Benjamin Rose West
        2. IMG_6318.PNG
          1.12 MB
          Benjamin Rose West

            ZigzagRat Benjamin Rose West
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved: