-
Bug
-
Resolution: Fixed
-
1.16.210.61 Beta, 1.16.0.66 Beta, 1.14.30 Hotfix, 1.16.21, 1.16.20, 1.16.40 Hotfix, 1.16.201 Hotfix
-
None
-
Confirmed
-
Multiple
-
402818
Summary
Dispensing a shield onto a zombie, husk, pillager, vindicator or evoker will cause it to be placed wrong on the model (in their neck)
Steps to reproduce
- Fence a Zombie into a 1x1 with a dispenser on one side
- Place a shield into the dispenser and activate
- Note the placement of the shield
What I expected to happen...
The mob should hold the shield
What actually happened...
The shield went through the zombies neck
Original description:
If you use a dispenser to give a zombie, husk, pillager, vindicator or evoker a shield, it will be attached on its neck and not on its arm.
- is duplicated by
-
BDS-12039 Zombie Holding the shield wrong
- Resolved
-
MCPE-64200 Zombies with totems
- Resolved
-
MCPE-82445 Shield on zombie rendered higher up on the zombies arm
- Resolved
-
MCPE-82446 Shield on zombie rendered higher up on the zombies arm
- Resolved
-
MCPE-85527 some mobs holding shields
- Resolved
-
MCPE-97553 Offhand Visual Glitch on Various Mobs
- Resolved
-
MCPE-101430 hanged zombies(glitch)
- Resolved
-
MCPE-117448 Zombies don't have proper offhand animations
- Resolved
-
MCPE-119834 Armor on illagers not working
- Resolved
- relates to
-
MCPE-84304 Mob cross arms (bow position) when targeting and holding something in the offhand
- Reopened