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Bug
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Resolution: Unresolved
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None
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1.18.10.27 Beta, 1.18.10.26 Beta, 1.18.0.24 Beta, 1.18.0.22 Beta, 1.18.0.20 Beta, 1.17.40.23 Beta, 1.17.40.20 Beta, 1.17.30.24 Beta, 1.17.30.23 Beta, 1.17.30.22 Beta, 1.17.30.21 Beta, 1.17.30.20 Beta, 1.17.11 Hotfix, 1.17.20.22 Beta, 1.17.20.21 Beta, 1.17.10, 1.17.10.23 Beta, 1.17.1 Hotfix, 1.17.10.20 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.17.0.54 Beta, 1.17.0.52 Beta, 1.17.0.50 Beta, 1.16.230.56 Beta, 1.16.230.54 Beta, 1.16.220, 1.16.230.50 Beta, 1.16.220.52 Beta, 1.16.220.51 Beta, 1.16.220.50 Beta, 1.16.210.61 Beta, 1.16.210.60 Beta, 1.16.210.59 Beta, 1.16.210.58 Beta, 1.16.210.57 Beta, 1.16.210.56 Beta, 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.210.53 Beta, 1.16.210.51 Beta, 1.16.210.50 Beta, 1.16.200.57 Beta, 1.16.200.55 Beta, 1.16.200.53 Beta, 1.16.200.52 Beta, 1.16.200.51 Beta, 1.16.100.60 Beta, 1.16.100.58 Beta, 1.16.100.57 Beta, 1.16.100.59 Beta, 1.16.201 Hotfix, 1.16.210, 1.16.221 Hotfix, 1.17.0, 1.18.2 Hotfix, 1.18.30.33 Preview, 1.18.12 Hotfix, 1.19.20.24 Preview, 1.19.11 Hotfix, 1.19.63, 1.20.50.22 Preview, 1.20.50.23 Preview, 1.20.41 Hotfix
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Confirmed
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Multiple
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435577
Mobs that try to pathfind over blocks with custom geometry just start jumping as if they're trying to get on top of a full block when there isn't one.
Update: 1.17.40.23:
- Vertical pathfinding seems to be pretty good now, but narrow blocks appear to be a problem for pathfinding, see attached video
Update: 1.17.40.20:
- In this update mobs can pathfind correctly over a custom slab (lower or upper), there still exists block heights that mobs won't pathfind over 2/3 for example.
Expected Behavior:
- Mobs pathfind over and around custom geometry correctly and smoothly.
Actual Behavior:
- Mobs start jumping up and down uncontrollably.
Steps To Reproduce:
- Download the attached pack
- Use the give command to obtain either 'grunt:mud' or 'grunt:basalt_slab'
- Place enough blocks to test pathfinding over
- Spawn a villager and a husk on opposite ends
- The husk will try to get to the villager but fail and end up jumping uncontrollably on the slab or just sit still on the mud
- is duplicated by
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MCPE-119377 Entities don't know how to walk on custom blocks
- Resolved
- relates to
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MCPE-95129 Mobs jump when moving onto several blocks with no collision or very low collision
- Resolved
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MCPE-140364 Blocks with custom geometry affect water rendering as if they were solid blocks
- Open