Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-99442

Changing an Arrow's Motion using /data causes client-server-desync

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.15.2
    • Minecraft 1.9, Minecraft 1.9.1 Pre-Release 2, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 1.10, Minecraft 1.10.1, Minecraft 1.10.2, Minecraft 16w32a, Minecraft 16w43a, Minecraft 16w44a, Minecraft 1.11.2, Minecraft 1.12.1, Minecraft 1.12.2 Pre-Release 1, Minecraft 1.12.2 Pre-Release 2, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w43b, Minecraft 18w03b, Minecraft 1.13-pre3, Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13.1
    • None
    • Confirmed
    • Creative
    • (Unassigned)

      When you update the Motion of a flying Arrow with /data, it does only update serverside.

      To reproduce, you can use the following commands:

      /summon arrow ~ ~2 ~ {NoGravity:1b}
      /data merge entity @e[type=arrow,limit=1,sort=nearest] {Motion:[0d,0d,-0.5d]}

      You should see, that the arrow ow "jumps" every so often to its new sever-side position but still facing the direction it was facing when it was summoned.

            Unassigned Unassigned
            Schortan [Mod] NeunEinser
            Votes:
            8 Vote for this issue
            Watchers:
            6 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: