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  1. Minecraft: Java Edition
  2. MC-99442

Changing an Arrow's Motion using /data causes client-server-desync

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 1.9, Minecraft 1.9.1 Pre-Release 2, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 1.10, Minecraft 1.10.1, Minecraft 1.10.2, Minecraft 16w32a, Minecraft 16w43a, Minecraft 16w44a, Minecraft 1.11.2, Minecraft 1.12.1, Minecraft 1.12.2 Pre-Release 1, Minecraft 1.12.2 Pre-Release 2, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w43b, Minecraft 18w03b, Minecraft 1.13-pre3, Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13.1
    • Fix Version/s: 1.15.2
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Game Mode:
      Creative
    • Category:
      (Unassigned)

      Description

      When you update the Motion of a flying Arrow with /data, it does only update serverside.

      To reproduce, you can use the following commands:

      /summon arrow ~ ~2 ~ {NoGravity:1b}
      /data merge entity @e[type=arrow,limit=1,sort=nearest] {Motion:[0d,0d,-0.5d]}

      You should see, that the arrow ow "jumps" every so often to its new sever-side position but still facing the direction it was facing when it was summoned.

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              Assignee:
              Unassigned Unassigned
              Reporter:
              Schortan [Mod] NeunEinser
              Votes:
              8 Vote for this issue
              Watchers:
              6 Start watching this issue

                Dates

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                Updated:
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