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- MC-165169
Player's bodies don't rotate properly in multiplayer - MC-162788
Players heads don't look fully up or down despite being that in client view - MC-158189
Structure Block's Graphical Glitch - MC-150548
Pigman Chicken Jockey detection range is lower than regular pigman - MC-149036
Mobs that have been hit with a snowball by a player don't count as killed by the player upon death - MC-147657
Private Use Characters past E6FF are replaced with box characters even with a modified glyph_sizes.bin. - MC-132940
"skip_existing_chunks" no longer works within "minecraft:exploration_map" function - MC-132327
Projectiles thrown on water move one block backward afterwards - MC-121516
Some generated item models have 'missing' edges - MC-118236
Pressing Esc key in download server resource pack prompt does not send CPacketResourcePackStatus.Action.DECLINED to server - MC-116962
F3 + T still reloads loot tables and advancements despite the addition of the /reload command - MC-112684
Legacy ban entries not correctly converted, end date used as start date as well - MC-109629
Villagers stay close to the door at night - MC-99442
Changing an Arrow's Motion using /data causes client-server-desync - MC-90198
Applying effect with amplifier higher than 127 before current potion effect ends causes timer to stay at 0:00 - MC-87917
Graphical issue when sneaking with drawn bow and item in offhand - MC-87661
Client does not merge EntityTag for spawn eggs, resulting in visual inconsistencies - MC-80215
/tp Arrow glitch - MC-76894
Some blocks held by Enderman not rendering or render weird - MC-71426
Arrows visually despawn when kept from despawning with command blocks - MC-67885
Attributes don't stack - MC-65145
mobGriefing set into false does not work with Ender Dragons - MC-58759
generic.followRange attribute causes java.lang.RuntimeException/java.util.concurrent.ExecutionException - MC-52780
POV changes when maximizing window - MC-47031
Dark rain particles in void when single block above void - MC-44283
Mobs which can pick up loot prefer items with less durability over an item of the same type they are already wearing - MC-10480
Blindness + Night-vision Effects Create Complete Blindness - MC-7201
Eating animation stops when picking up food you're eating
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