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  1. Minecraft: Java Edition
  2. MC-98594

Minecraft Crashes when I make a new world and play it. It loads me into the world but never actually loads the chunks and then the whole game crashes.

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.9
    • None
    • JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
    • Unconfirmed

      Minecraft Crashes when I make a new world and play it. It loads me into the world but never actually loads the chunks and then the whole game crashes.

      I am running on Windows 10.
      Asus Computer
      Intel graphics

      All of the other versions of minecraft seem to work okay... just minecraft 1.9 is having issues.

      Here's a whole report of the bug:

      Completely ignored arguments: [--nativeLauncherVersion, 301]
      [13:07:25] [Client thread/INFO]: Setting user: andzedwick
      [13:07:25] [Client thread/INFO]: (Session ID is token:e27373ba45e94b8c957edaff2c4ce46f:fc741220d10d483690126de8ee669bd4)
      [13:07:27] [Client thread/INFO]: LWJGL Version: 2.9.4
      [13:07:28] [Client thread/INFO]: Reloading ResourceManager: Default
      [13:07:28] [Sound Library Loader/INFO]: Starting up SoundSystem...
      [13:07:29] [Thread-4/INFO]: Initializing LWJGL OpenAL
      [13:07:29] [Thread-4/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
      [13:07:29] [Thread-4/INFO]: OpenAL initialized.
      [13:07:29] [Sound Library Loader/INFO]: Sound engine started
      [13:07:31] [Client thread/INFO]: Created: 1024x512 textures-atlas
      [13:08:03] [Server thread/INFO]: Starting integrated minecraft server version 1.9
      [13:08:03] [Server thread/INFO]: Generating keypair
      [13:08:05] [Server thread/INFO]: Preparing start region for level 0
      [13:08:06] [Server thread/INFO]: Preparing spawn area: 4%
      [13:08:07] [Server thread/INFO]: Preparing spawn area: 8%
      [13:08:08] [Server thread/INFO]: Preparing spawn area: 12%
      [13:08:09] [Server thread/INFO]: Preparing spawn area: 14%
      [13:08:10] [Server thread/INFO]: Preparing spawn area: 17%
      [13:08:11] [Server thread/INFO]: Preparing spawn area: 21%
      [13:08:12] [Server thread/INFO]: Preparing spawn area: 24%
      [13:08:13] [Server thread/INFO]: Preparing spawn area: 25%
      [13:08:14] [Server thread/INFO]: Preparing spawn area: 26%
      [13:08:15] [Server thread/INFO]: Preparing spawn area: 30%
      [13:08:16] [Server thread/INFO]: Preparing spawn area: 34%
      [13:08:17] [Server thread/INFO]: Preparing spawn area: 36%
      [13:08:18] [Server thread/INFO]: Preparing spawn area: 37%
      [13:08:20] [Server thread/INFO]: Preparing spawn area: 38%
      [13:08:21] [Server thread/INFO]: Preparing spawn area: 40%
      [13:08:22] [Server thread/INFO]: Preparing spawn area: 43%
      [13:08:23] [Server thread/INFO]: Preparing spawn area: 44%
      [13:08:24] [Server thread/INFO]: Preparing spawn area: 45%
      [13:08:25] [Server thread/INFO]: Preparing spawn area: 47%
      [13:08:26] [Server thread/INFO]: Preparing spawn area: 49%
      [13:08:27] [Server thread/INFO]: Preparing spawn area: 50%
      [13:08:28] [Server thread/INFO]: Preparing spawn area: 52%
      [13:08:29] [Server thread/INFO]: Preparing spawn area: 54%
      [13:08:30] [Server thread/INFO]: Preparing spawn area: 55%
      [13:08:31] [Server thread/INFO]: Preparing spawn area: 57%
      [13:08:32] [Server thread/INFO]: Preparing spawn area: 57%
      [13:08:33] [Server thread/INFO]: Preparing spawn area: 59%
      [13:08:34] [Server thread/INFO]: Preparing spawn area: 61%
      [13:08:36] [Server thread/INFO]: Preparing spawn area: 63%
      [13:08:37] [Server thread/INFO]: Preparing spawn area: 64%
      [13:08:38] [Server thread/INFO]: Preparing spawn area: 69%
      [13:08:39] [Server thread/INFO]: Preparing spawn area: 71%
      [13:08:40] [Server thread/INFO]: Preparing spawn area: 73%
      [13:08:41] [Server thread/INFO]: Preparing spawn area: 73%
      [13:08:42] [Server thread/INFO]: Preparing spawn area: 78%
      [13:08:43] [Server thread/INFO]: Preparing spawn area: 80%
      [13:08:44] [Server thread/INFO]: Preparing spawn area: 82%
      [13:08:45] [Server thread/INFO]: Preparing spawn area: 85%
      [13:08:46] [Server thread/INFO]: Preparing spawn area: 87%
      [13:08:47] [Server thread/INFO]: Preparing spawn area: 89%
      [13:08:48] [Server thread/INFO]: Preparing spawn area: 91%
      [13:08:49] [Server thread/INFO]: Preparing spawn area: 94%
      [13:08:50] [Server thread/INFO]: Preparing spawn area: 96%
      [13:08:51] [Server thread/INFO]: Preparing spawn area: 99%
      [13:08:52] [Server thread/INFO]: Changing view distance to 12, from 10
      [13:08:53] [Server thread/INFO]: andzedwick[local:E:41a5b832] logged in with entity id 220 at (-205.5, 64.0, 289.5)
      [13:08:53] [Server thread/INFO]: andzedwick joined the game
      [13:09:17] [Client thread/INFO]: Reloading ResourceManager: Default
      [13:09:17] [Client thread/INFO]: SoundSystem shutting down...
      [13:09:18] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
      [13:09:18] [Sound Library Loader/INFO]: Starting up SoundSystem...
      [13:09:18] [Thread-8/INFO]: Initializing LWJGL OpenAL
      [13:09:18] [Thread-8/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
      [13:09:18] [Thread-8/INFO]: OpenAL initialized.
      [13:09:18] [Sound Library Loader/INFO]: Sound engine started
      [13:09:19] [Client thread/INFO]: Created: 1024x512 textures-atlas
      [13:09:20] [Client thread/INFO]: Reloading ResourceManager: Default
      [13:09:20] [Client thread/INFO]: SoundSystem shutting down...
      [13:09:20] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
      [13:09:20] [Sound Library Loader/INFO]: Starting up SoundSystem...
      [13:09:21] [Thread-10/INFO]: Initializing LWJGL OpenAL
      [13:09:21] [Thread-10/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
      [13:09:21] [Thread-10/INFO]: OpenAL initialized.
      [13:09:21] [Sound Library Loader/INFO]: Sound engine started
      [13:09:21] [Client thread/INFO]: Created: 1024x512 textures-atlas
      [13:09:22] [Client thread/INFO]: Reloading ResourceManager: Default
      [13:09:23] [Client thread/INFO]: SoundSystem shutting down...
      [13:09:23] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
      [13:09:23] [Sound Library Loader/INFO]: Starting up SoundSystem...
      [13:09:23] [Thread-12/INFO]: Initializing LWJGL OpenAL
      [13:09:23] [Thread-12/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
      [13:09:23] [Thread-12/INFO]: OpenAL initialized.
      [13:09:24] [Sound Library Loader/INFO]: Sound engine started
      [13:09:25] [Client thread/INFO]: Created: 1024x512 textures-atlas
      [13:09:26] [Client thread/INFO]: Reloading ResourceManager: Default
      [13:09:26] [Client thread/INFO]: SoundSystem shutting down...
      [13:09:26] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
      [13:09:26] [Sound Library Loader/INFO]: Starting up SoundSystem...
      [13:09:27] [Thread-14/INFO]: Initializing LWJGL OpenAL
      [13:09:27] [Thread-14/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
      [13:09:27] [Thread-14/INFO]: OpenAL initialized.
      [13:09:27] [Sound Library Loader/INFO]: Sound engine started
      [13:09:27] [Client thread/INFO]: Created: 1024x512 textures-atlas
      [13:09:28] [Client thread/INFO]: Reloading ResourceManager: Default
      [13:09:28] [Server thread/INFO]: Changing view distance to 9, from 12
      [13:09:28] [Server thread/INFO]: Saving and pausing game...
      [13:09:28] [Server thread/INFO]: Saving chunks for level '1 dot 9'/Overworld
      [13:09:28] [Client thread/INFO]: SoundSystem shutting down...
      [13:09:29] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
      [13:09:29] [Sound Library Loader/INFO]: Starting up SoundSystem...
      [13:09:29] [Thread-16/INFO]: Initializing LWJGL OpenAL
      [13:09:29] [Thread-16/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
      [13:09:29] [Thread-16/INFO]: OpenAL initialized.
      [13:09:29] [Sound Library Loader/INFO]: Sound engine started
      [13:09:30] [Client thread/INFO]: Created: 1024x512 textures-atlas
      [13:09:40] [Server thread/INFO]: Saving chunks for level '1 dot 9'/Nether
      [13:09:40] [Server thread/INFO]: Saving chunks for level '1 dot 9'/The End
      [13:09:41] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 47720ms behind, skipping 954 tick(s)
      [13:10:00] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3482ms behind, skipping 69 tick(s)
      #
      # A fatal error has been detected by the Java Runtime Environment:
      #
      #  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007fff22342177, pid=9968, tid=16120
      #
      # JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
      # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
      # Problematic frame:
      # C  [ig75icd64.dll+0x12177]
      #
      # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
      #
      # An error report file with more information is saved as:
      # C:\Users\Andrew\AppData\Roaming\.minecraft\hs_err_pid9968.log
      #
      # If you would like to submit a bug report, please visit:
      #   http://bugreport.sun.com/bugreport/crash.jsp
      # The crash happened outside the Java Virtual Machine in native code.
      # See problematic frame for where to report the bug.
      #
      AL lib: (EE) alc_cleanup: 1 device not closed
      Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

            Unassigned Unassigned
            andzedwick Andrew Caleb Zedwick
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              Created:
              Updated:
              Resolved: