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Bug
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Resolution: Duplicate
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None
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Minecraft 1.9
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None
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I'm running Windows 10 and Java Version 8 Update 73. I have an NVIDIA GEFORCE 940m dedicated graphics card.
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Unconfirmed
Minecraft crashes after loading a world in 1.9. The sky like appears and the inventory bar loads and then it crashes. My computer runs 1.8.9 worlds fine. Here's what the launcher says after the crash.
Completely ignored arguments: [--nativeLauncherVersion, 301]
[16:38:38] [Client thread/INFO]: Setting user: Gothrung
[16:38:38] [Client thread/INFO]: (Session ID is token:e5dc32a374c94f878e9da0483f54478c:0f7492c771cf49aea8a25a749d1ec351)
[16:38:39] [Client thread/INFO]: LWJGL Version: 2.9.4
[16:38:39] [Client thread/INFO]: Reloading ResourceManager: Default
[16:38:40] [Sound Library Loader/INFO]: Starting up SoundSystem...
[16:38:40] [Thread-5/INFO]: Initializing LWJGL OpenAL
[16:38:40] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[16:38:40] [Thread-5/INFO]: OpenAL initialized.
[16:38:40] [Sound Library Loader/INFO]: Sound engine started
[16:38:41] [Client thread/INFO]: Created: 1024x512 textures-atlas
[16:39:07] [Server thread/INFO]: Starting integrated minecraft server version 1.9
[16:39:07] [Server thread/INFO]: Generating keypair
[16:39:08] [Server thread/INFO]: Preparing start region for level 0
[16:39:09] [Server thread/INFO]: Preparing spawn area: 7%
[16:39:10] [Server thread/INFO]: Preparing spawn area: 14%
[16:39:11] [Server thread/INFO]: Preparing spawn area: 24%
[16:39:12] [Server thread/INFO]: Preparing spawn area: 35%
[16:39:13] [Server thread/INFO]: Preparing spawn area: 47%
[16:39:14] [Server thread/INFO]: Preparing spawn area: 57%
[16:39:15] [Server thread/INFO]: Preparing spawn area: 71%
[16:39:16] [Server thread/INFO]: Preparing spawn area: 83%
[16:39:17] [Server thread/INFO]: Preparing spawn area: 95%
[16:39:17] [Server thread/INFO]: Changing view distance to 12, from 10
[16:39:18] [Server thread/INFO]: Gothrung[local:E:43155be3] logged in with entity id 246 at (219.5, 74.0, 251.5)
[16:39:18] [Server thread/INFO]: Gothrung joined the game
[16:39:24] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 6261ms behind, skipping 125 tick(s)
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- A fatal error has been detected by the Java Runtime Environment:
# - EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007fffd56d125c, pid=18852, tid=5928
# - JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
- Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
- Problematic frame:
- C [ig8icd64.dll+0x63125c]
# - Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
# - An error report file with more information is saved as:
- C:\Users\daniel\AppData\Roaming\.minecraft\hs_err_pid18852.log
# - If you would like to submit a bug report, please visit:
- http://bugreport.sun.com/bugreport/crash.jsp
- The crash happened outside the Java Virtual Machine in native code.
- See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
- duplicates
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MC-90269 JVM crashes in ig8icd64.dll (Broken Intel graphics card driver for "Intel HD Graphics 5500")
- Resolved