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Bug
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Resolution: Duplicate
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None
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Minecraft 1.9 Pre-Release 3
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None
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windows 10
java 8.25 (?)
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Unconfirmed
Put the summary of the bug you're having here
What I expected to happen was...:
The game launching
What actually happened was...:
[18:12:45] [Client thread/INFO]: Setting user: ItsKipz
[18:12:45] [Client thread/INFO]: (Session ID is token:e30e82cfe45b44a0a0ce92289a7eefd5:69682ac51fd94ab99fe272d13b71ae48)
[18:12:47] [Client thread/INFO]: LWJGL Version: 2.9.4
[18:12:48] [Client thread/WARN]: Removed selected resource pack ItsKipz' Private Green MixPack because it's no longer compatible
[18:12:48] [Client thread/INFO]: Reloading ResourceManager: Default
[0225/181249:ERROR:browser_gpu_channel_host_factory.cc(132)] Failed to launch GPU process.
[0225/181249:ERROR:browser_gpu_channel_host_factory.cc(132)] Failed to launch GPU process.
[18:13:12] [Sound Library Loader/INFO]: Starting up SoundSystem...
[18:13:13] [Thread-5/INFO]: Initializing LWJGL OpenAL
[18:13:13] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[18:13:13] [Thread-5/INFO]: OpenAL initialized.
[18:13:13] [Sound Library Loader/INFO]: Sound engine started
[18:13:17] [Client thread/INFO]: Created: 1024x512 textures-atlas
[18:13:45] [Server thread/INFO]: Starting integrated minecraft server version 1.9-pre3
[18:13:45] [Server thread/INFO]: Generating keypair
[18:13:47] [Server thread/INFO]: Preparing start region for level 0
[18:13:48] [Server thread/INFO]: Preparing spawn area: 4%
[18:13:49] [Server thread/INFO]: Preparing spawn area: 6%
[18:13:50] [Server thread/INFO]: Preparing spawn area: 10%
[18:13:51] [Server thread/INFO]: Preparing spawn area: 15%
[18:13:53] [Server thread/INFO]: Preparing spawn area: 21%
[18:13:54] [Server thread/INFO]: Preparing spawn area: 28%
[18:13:55] [Server thread/INFO]: Preparing spawn area: 35%
[18:13:56] [Server thread/INFO]: Preparing spawn area: 43%
[18:13:57] [Server thread/INFO]: Preparing spawn area: 51%
[18:13:58] [Server thread/INFO]: Preparing spawn area: 56%
[18:13:59] [Server thread/INFO]: Preparing spawn area: 62%
[18:14:00] [Server thread/INFO]: Preparing spawn area: 70%
[18:14:01] [Server thread/INFO]: Preparing spawn area: 77%
[18:14:02] [Server thread/INFO]: Preparing spawn area: 84%
[18:14:03] [Server thread/INFO]: Preparing spawn area: 91%
[18:14:04] [Server thread/INFO]: Preparing spawn area: 96%
[18:14:04] [Server thread/INFO]: Changing view distance to 9, from 10
[18:14:05] [Server thread/INFO]: ItsKipz[local:E:fbba26aa] logged in with entity id 215 at (-182.5, 70.0, 257.5)
[18:14:05] [Server thread/INFO]: ItsKipz joined the game
[18:14:08] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3445ms behind, skipping 68 tick(s)
[18:14:08] [Server thread/INFO]: Saving and pausing game...
[18:14:08] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[18:14:14] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[18:14:14] [Server thread/INFO]: Saving chunks for level 'New World'/The End
#
- A fatal error has been detected by the Java Runtime Environment:
# - EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffde8096b37, pid=8008, tid=5224
# - JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
- Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
- Problematic frame:
- C [ig8icd64.dll+0x16b37]
# - Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
# - An error report file with more information is saved as:
- C:\Users\Nichol\AppData\Roaming\.minecraft\hs_err_pid8008.log
# - If you would like to submit a bug report, please visit:
- http://bugreport.sun.com/bugreport/crash.jsp
- The crash happened outside the Java Virtual Machine in native code.
- See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Steps to Reproduce:
1. launch the game
2. ...
3. yeah...
- duplicates
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MC-90269 JVM crashes in ig8icd64.dll (Broken Intel graphics card driver for "Intel HD Graphics 5500")
- Resolved