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  1. Minecraft: Java Edition
  2. MC-94902

Java binary fails when running application

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.8.9
    • None
    • Windows 8.1 - 64 bit - Java 8. Not sure which
    • Unconfirmed

      The applications always fails after running for a short period of time (1 minute or so).

      The error log is below. There are several of these on my PC, and they all fail the same way. This is just one example.
      [08:46:10 INFO]: Looking for old natives & assets to clean up...
      [08:48:06 ERROR]: Game ended with bad state (exit code 1)
      [08:48:06 INFO]: Ignoring visibility rule and showing launcher due to a game crash
      [08:48:06 INFO]: Deleting C:\Users_Flames\AppData\Roaming\.minecraft\versions\1.8.9\1.8.9-natives-260909537888107
      [08:48:07 WARN]: Couldn't delete C:\Users_Flames\AppData\Roaming\.minecraft\versions\1.8.9\1.8.9-natives-260909537888107 - scheduling for deletion upon exit

      :

      #

      1. A fatal error has been detected by the Java Runtime Environment:
        #
      2. EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001d5bbf43, pid=7728, tid=5380
        #
      3. JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
      4. Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
      5. Problematic frame:
      6. C [ig75icd64.dll+0x6bf43]
        #
      7. Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
        #
      8. If you would like to submit a bug report, please visit:
      9. http://bugreport.sun.com/bugreport/crash.jsp
      10. The crash happened outside the Java Virtual Machine in native code.
      11. See problematic frame for where to report the bug.
        #
        :
        Stack: [0x0000000002330000,0x0000000002430000], sp=0x000000000242e730, free space=1017k
        Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)

      Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
      J 5964 org.lwjgl.opengl.GL15.nglBindBuffer(IIJ)V (0 bytes) @ 0x000000000348ad89 [0x000000000348ad40+0x49]
      J 7409 C2 bfr.a(Ladf;DILpk;)I (395 bytes) @ 0x0000000003a9b64c [0x0000000003a9afa0+0x6ac]
      J 7790 C1 bfk.a(IFJ)V (1239 bytes) @ 0x000000000378230c [0x000000000377d700+0x4c0c]
      J 8981 C2 bfk.a(FJ)V (858 bytes) @ 0x0000000003eb0128 [0x0000000003eaf300+0xe28]
      J 8107 C2 ave.av()V (965 bytes) @ 0x00000000039f2c28 [0x00000000039f1c60+0xfc8]
      j ave.a()V+74
      j net.minecraft.client.main.Main.main([Ljava/lang/String;)V+1068
      v ~StubRoutines::call_stub

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            _Flames Evan
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              Created:
              Updated:
              Resolved: