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Bug
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Resolution: Duplicate
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None
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Minecraft 1.8.9
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None
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h1. Machine and Environment
27" iMac (end of 2013)
3.2ghz Intel Core i5
*24GB Ram*
NVIDIA GeForce GT 755M 1024MB
Local Java version
{code}
java version "1.8.0_51"
Java(TM) SE Runtime Environment (build 1.8.0_51-b16)
Java HotSpot(TM) 64-Bit Server VM (build 25.51-b03, mixed mode)
{code}
*But* main attempts were made with the bundled java.
h2. nativelog.txt
{code}
Native Launcher Version: 285
Operating System: OSX Version 10.11.1 (Build 15B42)
Application Hash: 06eaedb6e9c8e050214b910a9aca0b9e06d53165
Application Data directory: /Users/adamrocska/Library/Application Support/minecraft
Executable Path: /Applications/Minecraft.app/Contents/MacOS/launcher
App Directory dir: /Applications/Minecraft.app/Contents
Start dir: /Users/adamrocska/Library/Application Support/minecraft
Launcher dir: /Users/adamrocska/Library/Application Support/minecraft
TmpDir dir: /Users/adamrocska/Library/Application Support/minecraft
Java Launcher hash: f9d59d273807f7b98f8e32d327ac7964481246d4
Java Version: 1.8.0_60
x64: 1
LauncherConfiguration from: https://launchermeta.mojang.com/mc/launcher.json
Native launcher is current
Java launcher is current: f9d59d273807f7b98f8e32d327ac7964481246d4(f9d59d273807f7b98f8e32d327ac7964481246d4)
Java lib dir: -Djava.library.path=./runtime/jre-x64/1.8.0_60/lib
Java jar file: -Djava.class.path=/Users/adamrocska/Library/Application Support/minecraft/launcher.jar
Option string: -Djava.class.path=/Users/adamrocska/Library/Application Support/minecraft/launcher.jar
Option string: -Djava.class.path=/Users/adamrocska/Library/Application Support/minecraft/launcher.jar
Option string: -XstartOnFirstThread
Java done!
{code}
h2. Typical issue from logs
{code}
00:14:12] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 32021ms behind, skipping 640 tick(s)
[00:14:40] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 27256ms behind, skipping 545 tick(s)
{code}h1. Machine and Environment 27" iMac (end of 2013) 3.2ghz Intel Core i5 *24GB Ram* NVIDIA GeForce GT 755M 1024MB Local Java version {code} java version "1.8.0_51" Java(TM) SE Runtime Environment (build 1.8.0_51-b16) Java HotSpot(TM) 64-Bit Server VM (build 25.51-b03, mixed mode) {code} *But* main attempts were made with the bundled java. h2. nativelog.txt {code} Native Launcher Version: 285 Operating System: OSX Version 10.11.1 (Build 15B42) Application Hash: 06eaedb6e9c8e050214b910a9aca0b9e06d53165 Application Data directory: /Users/adamrocska/Library/Application Support/minecraft Executable Path: /Applications/Minecraft.app/Contents/MacOS/launcher App Directory dir: /Applications/Minecraft.app/Contents Start dir: /Users/adamrocska/Library/Application Support/minecraft Launcher dir: /Users/adamrocska/Library/Application Support/minecraft TmpDir dir: /Users/adamrocska/Library/Application Support/minecraft Java Launcher hash: f9d59d273807f7b98f8e32d327ac7964481246d4 Java Version: 1.8.0_60 x64: 1 LauncherConfiguration from: https://launchermeta.mojang.com/mc/launcher.json Native launcher is current Java launcher is current: f9d59d273807f7b98f8e32d327ac7964481246d4(f9d59d273807f7b98f8e32d327ac7964481246d4) Java lib dir: -Djava.library.path=./runtime/jre-x64/1.8.0_60/lib Java jar file: -Djava.class.path=/Users/adamrocska/Library/Application Support/minecraft/launcher.jar Option string: -Djava.class.path=/Users/adamrocska/Library/Application Support/minecraft/launcher.jar Option string: -Djava.class.path=/Users/adamrocska/Library/Application Support/minecraft/launcher.jar Option string: -XstartOnFirstThread Java done! {code} h2. Typical issue from logs {code} 00:14:12] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 32021ms behind, skipping 640 tick(s) [00:14:40] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 27256ms behind, skipping 545 tick(s) {code}
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Unconfirmed
Summary
I have just installed Minecraft on my rather new iMac (didn't have time to play since months due to work). Attempted to create a new world, single player only, and noticed the same symptoms that occur when a server is having a heavy load. Checked the logs, and I saw, that it has thread warns, that it can't "keep up", as seen described in the Environments field of this issue.
Description
I can't provide decent repro-steps, since all I have to do on my machine is to start a new game, or load an existing one.
On Load the game misplaces my character mostly underground, except for game-starts when I'm on great heights.
UPDATE : I can describe one additional symptom. The create world & load world actions take an unusually big amount of time.
Sidenotes
- I have annotated the issue as private because of the sensitive user & local machine information it contains. Please handle it with confidentiality.
- My machine has great horsepower for software engineering purposes mainly. If it's capable of local cloud SOA virtualization without pain, it should work for Minecraft as well.
- duplicates
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MC-94438 Server: Mob pathfinding induced massive lag in any versions 15w49a and later
- Resolved