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Bug
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Resolution: Fixed
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Minecraft 15w49a, Minecraft 15w49b, Minecraft 15w50a, Minecraft 15w51b, Minecraft 16w02a, Minecraft 16w03a, Minecraft 16w04a, Minecraft 16w05a, Minecraft 16w05b, Minecraft 16w06a, Minecraft 1.9 Pre-Release 2, Minecraft 1.9 Pre-Release 3, Minecraft 1.9 Pre-Release 4, Minecraft 1.9, Minecraft 1.9.1 Pre-Release 1, Minecraft 1.9.1 Pre-Release 2, Minecraft 1.9.1 Pre-Release 3, Minecraft 1.9.1, Minecraft 1.9.2, Minecraft 16w14a
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None
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Server: CentOS 7, Intel i7 4790K 4.0/4.4 32GB of RAM. 240GB SSD
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Community Consensus
Any snapshots I've tried to run on my server after 15w47c have been unplayable. Massive block lag with just a few players on. I've been terribly busy and have not had a chance to report this.
Is there a secure way to upload log so only Minecraft Devs can see it?
Here is a sniplet of it.
- is duplicated by
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MC-94289 Gradually increasing server lag ends in crash
- Resolved
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MC-94308 1.9 snapshots creates intense network lag in adventure maps.
- Resolved
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MC-94425 Extreme lag
- Resolved
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MC-94554 Zombie Pigmen Anger = Lag+Server Crash
- Resolved
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MC-94570 [Server thread/WARN]: Can't keep up! in singleplayer on strong iMac 27"
- Resolved
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MC-94949 Recent Bugs in latest snapshot.
- Resolved
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MC-95047 Creating/Entering single player worlds on Mac takes very long, and Mobs are always frozen and slow
- Resolved
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MC-95082 Redstone is SUPER Laggy sometimes
- Resolved
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MC-95341 Lag
- Resolved
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MC-95571 Internal Server lags horribly.
- Resolved
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MC-95582 Zombies are Laggy and slow down Minecraft
- Resolved
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MC-95587 Severe and rapid lag spikes since 16w02
- Resolved
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MC-95838 When I was punching wood from a tree in a new survival world the wood broke and then reappeared right after.
- Resolved
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MC-95879 LAN world lag
- Resolved
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MC-95941 block reappear when I broke it
- Resolved
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MC-96133 Mobs freeze
- Resolved
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MC-96252 When a large number of zombie pigman are present and one falls massive lag occurs
- Resolved
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MC-96547 Lag with the gold farm
- Resolved
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MC-96705 AI causes a lot of tick lag
- Resolved
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MC-96728 Tick Problem
- Resolved
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MC-96803 Buggy pigmen path finding (can crash game)
- Resolved
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MC-96848 Entity update lag, cows floating when hit
- Resolved
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MC-96869 crash when having a LAN world open for a long time
- Resolved
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MC-97061 Tickspeed Bug (16w06a)
- Resolved
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MC-97736 Massive Amounts of Lag in 1.9 Update
- Resolved
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MC-97860 Severe performance issues in Minecraft server
- Resolved
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MC-98047 Pigmen agrow cause intense lag 1.9
- Resolved
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MC-98109 Terrible lag issues on multiplayer servers
- Resolved
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MC-98391 Lag no matter what
- Resolved
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MC-98521 Stuttering pigmen when attacking in high populations
- Resolved
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MC-99209 "Can't keep up! Did the system time change, or is the server overloaded? Running 2136ms behind, skipping 42 tick(s)" and "Something's taking too long! 'root.tick' took aprox 600.099637 ms"
- Resolved
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MC-99413 1.9 Lag - No frame issues
- Resolved
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MC-99554 Pigman aggro creates extreme lag but does not affect framerate
- Resolved
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MC-99782 Zombie pig men AI server crash when aggravated.
- Resolved
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MC-100120 Mass Zombie Pigmen Aggro Lags the Whole Realm
- Resolved
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MC-100655 Zombie Pigman moves too slow in gold farms [1.9]
- Resolved
- relates to
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MC-17630 Zombie pathfinding to unreachable targets causes server lag
- Resolved
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MC-93093 Console Spam: "PLAYER is sending move packets too frequently (19 packets since last tick)"
- Resolved
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MC-96120 Console Spam: Something's taking too long! 'root' took aprox 916.461492 ms
- Resolved
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MC-100692 Collisions cause extreme lag
- Resolved
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MC-81098 Redstone dust updates cause lag
- Reopened
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MC-94484 Villagers & baby zombies not recognizing blocked doors correctly
- Resolved
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MC-94684 Lags in 1.9 (Snapshot) with Commandblocks
- Resolved
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MC-98822 Exponential lag because of entities in 1.9
- Resolved
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MC-98994 Chunk Generation Performance Regressed by 20-30%
- Resolved