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  1. Minecraft: Java Edition
  2. MC-90218

Strange spawner behaviour

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 15w41b
    • None
    • Windows 10 64-bit
      Java Version 8 Update 51
    • Unconfirmed

      Placing torches around a spider spawner in a dungeon triggered some strange effects:
      Skeletons (not spiders) began to spawn only within the bounds of the dungeon, including some within the floor of the dungeon and floating in the air
      These skeletons are stuck in the idle animation and stay stationary even when hit (although their animation for taking damage is still present)
      Each skeleton spawned can only be hit once; subsequent hits deal no damage and hence they cannot be killed, however hitting the skeleton still produces crit/enchantment particles
      The skeletons are spawned rapidly and spawning does not appear to stop
      Skeletons disappear but instantly begin to respawn once the save is reloaded

      Coordinates:
      x = -862 y = 44 z = 873
      Seed: 88888888

        1. 2015-10-09_17.49.14.png
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          Joshua Bolland
        2. 2015-10-09_17.49.18.png
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          Joshua Bolland
        3. 2015-10-09_17.49.26.png
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          Joshua Bolland
        4. 2015-10-09_17.49.30.png
          196 kB
          Joshua Bolland

            Unassigned Unassigned
            bollandj Joshua Bolland
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              Created:
              Updated:
              Resolved: