Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-90218

Strange spawner behaviour

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 15w41b
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      Windows 10 64-bit
      Java Version 8 Update 51
    • Confirmation Status:
      Unconfirmed

      Description

      Placing torches around a spider spawner in a dungeon triggered some strange effects:
      Skeletons (not spiders) began to spawn only within the bounds of the dungeon, including some within the floor of the dungeon and floating in the air
      These skeletons are stuck in the idle animation and stay stationary even when hit (although their animation for taking damage is still present)
      Each skeleton spawned can only be hit once; subsequent hits deal no damage and hence they cannot be killed, however hitting the skeleton still produces crit/enchantment particles
      The skeletons are spawned rapidly and spawning does not appear to stop
      Skeletons disappear but instantly begin to respawn once the save is reloaded

      Coordinates:
      x = -862 y = 44 z = 873
      Seed: 88888888

        Attachments

        1. 2015-10-09_17.49.14.png
          2015-10-09_17.49.14.png
          367 kB
        2. 2015-10-09_17.49.18.png
          2015-10-09_17.49.18.png
          343 kB
        3. 2015-10-09_17.49.26.png
          2015-10-09_17.49.26.png
          167 kB
        4. 2015-10-09_17.49.30.png
          2015-10-09_17.49.30.png
          196 kB

          Issue Links

            Activity

              People

              • Assignee:
                Unassigned
                Reporter:
                bollandj Joshua Bolland
              • Votes:
                0 Vote for this issue
                Watchers:
                1 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved: