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Bug
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Resolution: Fixed
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Minecraft 15w35e, Minecraft 15w44b, Minecraft 1.10.2, Minecraft 16w40a, Minecraft 1.11, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 1.12, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 17w43b, Minecraft 17w46a, Minecraft 17w48a, Minecraft 18w03b
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None
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Confirmed
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(Unassigned)
Expected behavior:
Put EntityTag on Zombie spawn egg:
/give @p spawn_egg 1 0 {EntityTag:{id:"minecraft:zombie",IsBaby:0b,HandItems:[],ArmorItems:[]}}
For 1.13:
/give @p minecraft:zombie_spawn_egg{EntityTag:{IsBaby:0b,HandItems:[],ArmorItems:[]}}
Spawn large number of zombies and they should all be identical.
Actual behavior:
Zombies have varied equipment and type as they would without EntityTag.
This is an issue for the client only; the server has the correct data. Logging out and back in will fix client-side issues.