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Bug
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Resolution: Works As Intended
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None
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Minecraft 15w31c
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None
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NA
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Unconfirmed
MC-58445
Torabi states:
that /give @p stick 1 1 works as intended and in 1.9 we will be able to define custom textures for item based of damage.
"overrides": [ { "predicate": { "damaged": 1 "damage": 0.5 }, "model": "item/example" }
that is the code for defining it, however on delving into this i quickly discovered that it only works on 'damageable item' so a sword for instance will work, however a stick or any other item will not.
I believe the reason for this is that damage can only be expressed as a decimal (percentage of an items entire durability)
I propose instead use the tags or similar
"damage_min": 1 "damage_max": 10
hence damage would be with in a range so that its not just limited to tools
reason it needs to change: Custom Maps enough said
Also it would be better if we had access to all tags items can have example: Name a golden axe Ban Hammer then it would gain a cool new texture (although i would probably put it i the lore not the name)
- relates to
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MC-58445 No texture for certain items with damage value higher than default
- Resolved