Details
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Type:
Bug
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Status: Reopened
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Resolution: Unresolved
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Affects Version/s: Minecraft 1.8.6, Minecraft 15w44b, Minecraft 1.11.2, Minecraft 1.12 Pre-Release 2, Minecraft 1.12 Pre-Release 6, Minecraft 1.12 Pre-Release 7, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w43b, Minecraft 1.13, Minecraft 18w31a, Minecraft 1.13.2, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, Minecraft 18w50a, 1.15.2, 20w20b, 20w51a, 21w03a, 21w05b, 21w07a
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Fix Version/s: None
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Confirmation Status:Confirmed
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Category:(Unassigned)
Description
The bug
When you have any entity riding a vehicle it will always have the same y coordinate offset to the vehicle. This value seems to be "standardized" for players (about one Sixth of the player height).
If you have for now an entity with a smaller or higher hitbox riding the vehicle, it is placed wrong (see screenshots).
A "relatively" easy way to solved this would be just using something like this to get the offset:
relativePos = hitbox(vehicle).maxy - (1 / 6) * hitbox(rider).maxy
That might need to be adjusted as the top edge of the hitbox of a horse for example isn't its back.
How to reproduce
Summon a tall entity riding a horse
/summon horse ~ ~ ~ {Tame:1b,Passengers:[{id:enderman,NoAI:1b}]}