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  1. Minecraft: Java Edition
  2. MC-73812

The health indicator flashes wrong amount of hearts if you take damage too quickly

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.8.1-pre3
    • None
    • Operating system: OSX 10.9.3
      Java Version "1.6.0_65"
    • Unconfirmed

      When you take damage, the hearts you lost are supposed to flash white 3 times. However, If you take damage again, while the health bar is still flashing, it will reset the flash animation, but with too many hearts flashing. Instead of there being 2 overlapping animations, like there should be, there will be combined into one.

      For example, if you take 2 hearts damage, then after 1 flash, you take 1 heart damage, what should happen is: 3 hearts will flash twice, then 1 heart will flash once. What really happens is: 3 hearts flash 3 times.

      To replicate, stand on a cactus. As you take damage, the amount of hearts that flash will keep increasing, and will always be your starting health minus your current health.

            Unassigned Unassigned
            KingSupernova KingSupernova
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              Created:
              Updated:
              Resolved: