Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-73655

Health indicator flashes incorrect number of hearts when the player takes damage quickly

    XMLWordPrintable

Details

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • Minecraft 1.8.1-pre3, Minecraft 15w37a, Minecraft 1.10.2, Minecraft 1.11, Minecraft 1.13, Minecraft 18w30b, Minecraft 18w31a, Minecraft 18w32a, Minecraft 18w33a, Minecraft 1.13.1-pre1, Minecraft 1.13.1, 1.15.2, 1.16 Pre-release 2, 20w51a, 1.17.1, 21w40a
    • Confirmed
    • Survival
    • UI

    Description

      The bug

      When you take damage, the hearts you lost are supposed to flash white 3 times. However, If you take damage again while the health bar is still flashing, it will reset the flash animation with the same number of hearts flashing. Instead of there being 2 overlapping animations like there should be, they will be combined into one.

      For example, if you take 2 hearts damage, then after 1 flash you take 1 heart damage, what should have happened is that 3 hearts flash twice, then 1 heart flashes once. What really happened is that 3 hearts flashed 3 times.

      How to reproduce

      To replicate, stand on a cactus. As you take damage, the number of hearts that flash will keep increasing, and will always be equal to your starting health minus your current health.

      Attachments

        Activity

          People

            Unassigned Unassigned
            marcono1234 [Mod] Marcono1234
            Votes:
            6 Vote for this issue
            Watchers:
            5 Start watching this issue

            Dates

              Created:
              Updated:
              CHK: