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  1. Minecraft: Java Edition
  2. MC-73655

Health indicator flashes incorrect number of hearts when the player takes damage quickly

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • Minecraft 1.8.1-pre3, Minecraft 15w37a, Minecraft 1.10.2, Minecraft 1.11, Minecraft 1.13, Minecraft 18w30b, Minecraft 18w31a, Minecraft 18w32a, Minecraft 18w33a, Minecraft 1.13.1-pre1, Minecraft 1.13.1, 1.15.2, 1.16 Pre-release 2, 20w51a, 1.17.1, 21w40a, 1.20.2
    • Confirmed
    • Survival
    • UI

      The bug

      When you take damage, the hearts you lost are supposed to flash white 3 times. However, If you take damage again while the health bar is still flashing, it will reset the flash animation with the same number of hearts flashing. Instead of there being 2 overlapping animations like there should be, they will be combined into one.

      For example, if you take 2 hearts damage, then after 1 flash you take 1 heart damage, what should have happened is that 3 hearts flash twice, then 1 heart flashes once. What really happened is that 3 hearts flashed 3 times.

      How to reproduce

      To replicate, stand on a cactus. As you take damage, the number of hearts that flash will keep increasing, and will always be equal to your starting health minus your current health.

            Unassigned Unassigned
            marcono1234 Marcono1234
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              Created:
              Updated:
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