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Bug
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Resolution: Duplicate
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None
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Minecraft 14w33c
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None
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OS:
Windows 7, 64-bit
Java version (from java -version):
java version "1.7.0_65"
Java(TM) SE Runtime Environment (build 1.7.0_65-b19)
Java HotSpot(TM) 64-Bit Server VM (build 24.65-b04, mixed mode)
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Unconfirmed
You can use effect names with the effect command:
/effect @p invisibility 10 (gives the player Invisibility for 10 seconds)
What is expected?:
/summon Zombie ~ ~ ~ {NoAI:1,ActiveEffects:[{Id:invisibility,Amplifier:0,Duration:9999}]} will spawn an invisible zombie.
What happens?:
A zombie with no status effects is spawned.
Workaround:
Use the ID of the effect instead:
/summon Zombie ~ ~ ~ {NoAI:1,ActiveEffects:[{Id:14,Amplifier:0,Duration:9999}]}
- duplicates
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MC-61041 "CustomPotionEffects", "ActiveEffects", and "Effects" NBT tags still use numeral IDs
- Resolved