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Bug
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Resolution: Duplicate
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None
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Minecraft 14w33a
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None
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Windows 7
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Unconfirmed
/summon WitherSkull ~ ~2 ~
{direction:[0.0,0.0,0.0],ExplosionPower:0,CustomName:"EXAMPEL",CustomNameVisible:true}
Mapmakers use this for holographic text ,but:
-the witherskull ist visible in the moment when you´re spawning it
-it will plink(get visible and invisible again) randomly
personal problem
I would like to use ,to make RPG Healthbars for mobs and players but if you´re constandly summoning this things above an entitys head and emeadiatly kill it ,you´ll have a nice healthbar ,exept that your still seeing the witherskull above you cause it´s always visible for a second
my concept is based on this video: https://www.youtube.com/watch?v=bUfYmBUbmfc&list=PLPETk8BsQC2eq7mV7vuXtuXc_5qs31CIx&index=83
exept that i´m using this
/execute @e[score_healthbar=20,score_healthbar_min=20] ~ ~ ~ /summon WitherSkull ~ ~2 ~ {ActiveEffects:[
],direction:[0.0,0.0,0.0],ExplosionPower:0,CustomName:"♥♥♥♥♥♥♥♥♥♥",CustomNameVisible:true}
instead of using the entitydata commmands Ethos used ,so that my one is able to display players aswell.
- duplicates
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MC-42192 WitherSkulls flash for a brief moment when being summoned
- Resolved